![]() A Fabergé egg may be worth little in Berlin, but up to £4,800 in Manama. But then this is the strategy bit – you have to plan your route accordingly, go to market accordingly, so you end up in the right places with the right belongings to barter with. At other times however, you have to wait around a week or so for a larger sum. We ran out of money once, and wired £1500 from London – which required just a two-day wait. Of course, we weren’t allowed back on and had to pay for another ticket – when you’re in the middle of Siberia, your choices are limited.īut are the stakes ever that high? We made it from London to Pyongyang (it was a much easier city to traverse in those days) in a little under 4 weeks. We experimented with a large investment: £2000 to get us right across Russia on the express, except, halfway across when the story offered us the opportunity to alight, we took it – just to stretch the legs. However, wrong answers can land you in a bit of trouble. You also get the opportunity to explore these locations across Europe, along the Trans-Siberian express route, and also down-under. While traveling, you’re provided with various interludes of story, based on the route, mode of transport, and area of the world you’re in. ![]() The game acts as a kind of choose your own adventure book. Well there’s no need to be unkind, Master Fogg Choose your own adventure The year is 1872, and as Passepartout it is your job to guide Fogg around the globe, finding new maps and routes, alongside other items that you can trade, or use to keep your master both in health, and in pocket. In amongst the excerpts of specially written text from the point of view of Fogg’s man-servant Monsieur Passepartout, lies a beautifully rich landscape – or rather worldscape. Part strategy game, part storytelling, all-engrossing, the game revisits the Jules Verne classic, Around the World in 80 Days. Every now and then, developers have a vision that they want to put something out there that’s worth a whole heap of a damn when a quick buck isn’t the end game. 80 Days is one of these. In amongst the rough vegetation of the app store amongst the gentle hum of near-identical platformers, addictive, but generic puzzlers, you will often find a true gem of a game. One of the greatest examples of story-telling within an app – well written, vast, and above all: entertaining
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